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File Name: | Video Game Character Creation: From Start to Finish |
Content Source: | https://www.lynda.com/javascript-tutorials/Foundational-javascript-Security/2848083-2.html |
Genre / Category: | 3D Tutorials |
File Size : | 2.3GB |
Publisher: | lynda |
Updated and Published: | December 21, 2022 |
In this class you will learn everything you need to know to create your own video game camera. I’ll show you the whole process, beginning with modelling before moving onto rigging, animation and then setting the character up in the game engine. Other classes will only cover one of these important sections, but this class covers the whole workflow – EVERYTHING you need to know.
The software used for this class are Autodesk Maya & Unreal Engine 4. If you want to follow the class effectively is best that you use these applications but the principles are transferrable to any similar software such as Blender, 3DS Max & Unity3D.
If you don’t yet have Maya, you can Click here for a one year student license or click here for a free 30 day trial. Unreal Engine 4 is free and you can download and install it by following this link.
This class assumes no or little prior knowledge of these applications but you will find it easier if you complete by Maya for Beginners class.
I’m Shane and I have been using Maya as well as Unreal Engine professionally for 15 years and have been teaching beginners how to use these amazing tools for over 10 years. I am a qualified teacher and have used my years of experience to create a project based class with a deliberate and methodical learning curve designed to go from holding your hand at the beginning through to setting you complex, independent challenges as the class progresses.
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