File Name: | Unreal Engine 5 C++ Multiplayer CRASH COURSE |
Content Source: | https://www.udemy.com/course/ue5-multiplayer-crash-course |
Genre / Category: | Other Tutorials |
File Size : | 3.7 GB |
Publisher: | Stephen Ulibarri |
Updated and Published: | July 24, 2025 |
In this CRASH COURSE, you will quickly learn the fundamentals of Unreal Engine Multiplayer. You will gain the skills to program multiplayer gameplay in any game genre!
Many students struggle with multiplayer. Trust me, I’ve been there! In my 10+ years of experience of Unreal Engine gameplay programming, I’ve learned many lessons the hard way. I’ve found that multiplayer gameplay programming can be easy, as long as you understand the core principles behind multiplayer theory and how Unreal Engine’s framework is built around multiplayer at its core.
To program your games for multiplayer, you don’t have to be an expert. You simply need to learn the basic concepts behind what makes multiplayer games work. This course is a condensed summary of the core principles you must understand to program multiplayer games.
After completing this course, you will understand the fundamentals of multiplayer theory, how Unreal Engine implements multiplayer, and how upgrade your single player games to multiplayer, and how to structure your games for multiplayer from the start of your project’s creation!
This course dives deep into multiplayer theories, and you will be presented with a challenge to test your understanding of each topic so that you can get hands-on experience implementing each technique. After trying out each challenge on your own, you will then watch me solve each challenge and provide you with the steps to complete the problem. Each topic is summarized in a concise recap, and each section ends with a quiz to test your understanding so that you can continue onto the next topic with confidence.
This course is structured into the following sections:
MULTIPLAYER FUNDAMENTALS
We will introduce the core multiplayer terms and concepts, including:
- The Client-Server Model – how it differs from Peer-to-Peer connections, and how Unreal Engine uses this model
- Testing Multiplayer – How you can easily simulate standalone, listen server, and dedicated server games in the engine’s Play-In-Editor (PIE)
- LAN Connection – You will create a LAN game, connecting with other computers in your own local network
- Listen Servers Via Steam – I provide you with a plugin that allows you to quickly connect to other players via the Steam Online Subsystem
DOWNLOAD LINK: Unreal Engine 5 C++ Multiplayer CRASH COURSE
Unreal_Engine_5_C_Multiplayer_CRASH_COURSE.part1.rar – 1000.0 MB
Unreal_Engine_5_C_Multiplayer_CRASH_COURSE.part2.rar – 1000.0 MB
Unreal_Engine_5_C_Multiplayer_CRASH_COURSE.part3.rar – 1000.0 MB
Unreal_Engine_5_C_Multiplayer_CRASH_COURSE.part4.rar – 753.3 MB
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