| File Name: | The 7-Second Game USP: Hook Players Instantly | Speedrun |
| Content Source: | https://www.udemy.com/course/7-second-game-usp |
| Genre / Category: | Other Tutorials |
| File Size : | 1.2 GB |
| Publisher: | Patrick Rose |
| Updated and Published: | November 11, 2025 |
In this speedrun of a course we won’t waste any time: in less than 60 minutes you’ll learn how to craft a Unique Selling Proposition (USP) that instantly communicates what makes your game special. Whether you’re in the concept phase or preparing your pitch, you’ll gain the tools to define your game’s core identity clearly, so players, publishers, and investors get it at first sight.
Taught by Patrick Rose, game strategy consultant, games researcher, product expert and creator of The Art of Irresistible Game Design, this course condenses years of AAA and indie game experience into a structured, actionable format. You’ll explore how player psychology, Self-Determination Theory, and emotional design can turn your game into something people not only play, but feel.
Through real examples from games like Zelda: Breath of the Wild, Fortnite, Disco Elysium, and Portal, you’ll uncover the 9 core USP categories, mechanics, art style, theme, motivation, accessibility, and more, and learn how to position your project for success.
By the end, you’ll have:
- A one-sentence USP that defines your game’s unique value.
- A clear understanding of what makes players care and remember your title.
- A tested framework to make your marketing, pitch, and game design speak one unified message.
This course is perfect for game designers, producers, creative leads, indie developers, and marketers who want to stand out in an overcrowded market and design games that capture hearts — in just seven seconds.
DOWNLOAD LINK: The 7-Second Game USP: Hook Players Instantly | Speedrun
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