| File Name: | Mastering Custom Metahuman Creation: Easy Facial & Body Mesh |
| Content Source: | https://www.udemy.com/course/mastering-custom-metahuman-creation-easy-facial-body-mesh |
| Genre / Category: | 3D Tutorials |
| File Size : | 1.6 GB |
| Publisher: | Manosh Tamrongchot |
| Updated and Published: | October 27, 2025 |
Creating a custom Metahuman that looks unique — with a modified face and body — is one of the most technically challenging tasks in Unreal Engine.
But in this course, you’ll learn how to make the process simple, efficient, and production-ready.
This course breaks down the full workflow step-by-step using Unreal Engine 5.6, Autodesk Maya, ZBrush, and ZWrap — from exporting your Metahuman to sculpting new features and bringing everything back into Unreal seamlessly.
You’ll discover how to:
- Export and prepare Metahuman DCC files from Unreal Engine.
- Sculpt new head and body shapes in ZBrush with full control.
- Use ZWrap to transfer vertex data perfectly onto the original Metahuman mesh.
- Import your custom mesh back into UE5.6 using the Conform Mesh system.
- Fix skin weights, polish details, and ensure full rig and facial compatibility.
By the end of this course, you’ll be able to create your own fully custom Metahuman characters that are ready for cinematic animation, games, or high-end visualization projects — without losing facial expressions or breaking the rig.
What makes this course special:
- Teaches you complex Metahuman editing in the easiest possible way.
- Built for artists, not just technicians — clear steps, visual explanations, and real project workflow.
- Uses official plugins and production-proven tools (Metahuman for Maya, ZWrap, UE5.6).
By the end of this course, you’ll be able to:
- Sculpt and modify Metahuman faces and bodies like a pro.
- Keep full compatibility with Metahuman rigging and facial animation.
- Build unique, game-ready or cinematic-ready characters in Unreal Engine 5.6.
- Master a simple but powerful workflow connecting UE, Maya, ZBrush, and ZWrap.
Who this course is for:
- 3D artists and character designers who want to create unique, realistic Metahumans.
- Unreal Engine users looking to expand their skills in custom character creation.
- Game developers and cinematic creators who need high-quality, customizable digital humans.
- VFX and animation professionals who want to integrate Metahumans into their production pipeline.
- Anyone who wants to learn a simplified workflow for editing complex Metahuman facial and body meshes.
DOWNLOAD LINK: Mastering Custom Metahuman Creation: Easy Facial & Body Mesh
Mastering_Custom_Metahuman_Creation_Easy_Facial_Body_Mesh.part1.rar – 1000.0 MB
Mastering_Custom_Metahuman_Creation_Easy_Facial_Body_Mesh.part2.rar – 605.9 MB
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