File Name: | Fundamentals of Vegetation in Video Games |
Content Source: | https://www.udemy.com/course/basics-of-vegetation-in-video-games/ |
Genre / Category: | 3D Tutorials |
File Size : | 3.5 GB |
Publisher: | udemy |
Updated and Published: | May 26, 2025 |
If you have always wanted to learn about vegetation but didn’t know where to start, this course is for you! Entirely oriented to beginners, learn all the tips and tricks to know before starting your vegetation journey.
Please note that this course is focused on beginners in vegetation creation and is purely theoretical. This means that no model creation is performed during this course.
What I will learn?
- Best tools to use and where to find the best vegetation resources
- All the tree creation steps for a Populus tree (structure, 3d branches as textures, full branch creation with plans)
- A few breakdown examples for multiple trees & ground vegetation (pine and palm + bush, ferns, grass, plants & flowers)
- How important shaders are
- Different wind types
- How to optimize your foliage in engine (UE5)
What I will get?
- ~3h30 of breakdown video
- 1080/30fps resolution
Software Used:
- Speedtree 9.5.2
- Unreal Engine 5.3.2
- 3ds Max 2023
Level:
- Anyone who wants to learn the basics of vegetation for video games.
Prerequisite:
- Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11
- Winrar or 7zip to decompress file.
DOWNLOAD LINK: Fundamentals of Vegetation in Video Games
Fundamentals_of_Vegetation_in_Video_Games.part1.rar – 1000.0 MB
Fundamentals_of_Vegetation_in_Video_Games.part2.rar – 1000.0 MB
Fundamentals_of_Vegetation_in_Video_Games.part3.rar – 1000.0 MB
Fundamentals_of_Vegetation_in_Video_Games.part4.rar – 525.0 MB
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