File Name: | Polygon Material Painter – Sub-Mesh Editor |
Content Source: | https://assetstore.unity.com/packages/tools/modeling/polygon-material-painter-sub-mesh-editor-246853 |
Genre / Category: | Game Assets |
File Size : | 1.8 MB |
Publisher: | KAMGAM |
Updated and Published: | September 11, 2025 |
This asset is also part of the Mesh Tools Bundle 2 and 1. Create new sub meshes inside Unity for any model. Assign your materials with ease.
- Super easy to use: Draw on the mesh and then pick a material. Done.
- None-Destructive workflow: Automatically generates a new mesh asset (.asset file). Your original asset remains the same.
- Skinned Mesh Support: Keeps all your bone weights and animations intact. Please notice that the .obj file format does not support bones or animation. Thus that information can not be exported as obj.
- Brush for high-poly meshes: Though you should keep it under a hundred thousand triangles for best performance.
Undo/Redo for selections OBJ Export. In case you need to pass your new mesh around.
DOWNLOAD LINK: Polygon Material Painter – Sub-Mesh Editor v1.5.2 (08 Sep 2025)
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