| File Name: | Material Creation for AAA Games |
| Content Source: | https://flippednormals.com/product/material-creation-for-aaa-games-7412 |
| Genre / Category: | 3D Tutorials |
| File Size : | 6.7 GB |
| Publisher: | flippednormals |
| Updated and Published: | November 28, 2025 |
In this course, you’ll learn how to create high-end materials for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process. You will learn the techniques used in today’s AAA game production to make stunning materials for realtime use, and create 2 materials for your portfolio using different industry-proven approaches. With close to 11 hours of professional teaching, you’ll be equipped with the knowledge you need to take your game art to the next level.
TOOLS USED
- Substance Painter 2020
- Substance Designer 2020
- Blender 2.8
- Photoshop 2020
- Marmoset Toolbag 4
TAUGHT BY SENIOR ENVIRONMENT ARTIST
Emiel Sleegers is a senior environment artist who has worked on several AAA titles such as The Division 2 at Ubisoft, and Forza Horizon 3 at Playground Games.
DOWNLOAD LINK: Material Creation for AAA Games
FlippedNormals_Material_Creation_for_AAA_Games.part1.rar – 3.0 GB
FlippedNormals_Material_Creation_for_AAA_Games.part2.rar – 3.0 GB
FlippedNormals_Material_Creation_for_AAA_Games.part3.rar – 725.9 MB
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