| File Name: | Rigging Body Articulation of a 3D Character |
| Content Source: | https://www.domestika.org/en/courses/195-rigging-body-articulation-of-a-3d-character |
| Genre / Category: | 3D Tutorials |
| File Size : | 5.4 GB |
| Publisher: | domestika |
| Updated and Published: | November 19, 2025 |
Learn to bring your characters to life with Maya. In this course you will learn to give life to your characters through body rigging. Pablo Emmanuel de Leo, 3D professional with more than a decade of experience in the world of animation behind his back, will teach you how to generate a humanoid skeleton from scratch and place it in a geometry.
Taking advantage of the techniques used in the film and videogame industry, you will learn to complement rigging with basic programming concepts and generate realistic poses for your character.
What is this course’s project?
From a 3D model, you will develop a humanoid skeleton, rigge and start programming. In addition, you will make several poses to animate your character and make him look more alive than ever.
Who is this online course for?
This course is aimed at designers, illustrators, animators, riggers, architects and anyone interested in the world of animated characters.
DOWNLOAD LINK: Rigging Body Articulation of a 3D Character
Rigging_Body_Articulation_of_a_3D_Character.part1.rar – 1000.0 MB
Rigging_Body_Articulation_of_a_3D_Character.part2.rar – 1000.0 MB
Rigging_Body_Articulation_of_a_3D_Character.part3.rar – 1000.0 MB
Rigging_Body_Articulation_of_a_3D_Character.part4.rar – 1000.0 MB
Rigging_Body_Articulation_of_a_3D_Character.part5.rar – 1000.0 MB
Rigging_Body_Articulation_of_a_3D_Character.part6.rar – 479.4 MB
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