| File Name: | AutoLOD – Mesh Decimator |
| Content Source: | https://assetstore.unity.com/packages/tools/utilities/autolod-mesh-decimator-185662 |
| Genre / Category: | Game Assets |
| File Size : | 24.5 MB |
| Publisher: | Léo Chaumartin |
| Updated and Published: | August 19, 2025 |
AutoLOD is now officially compatible with Unity 6
- Elevate Your Experience with the brand new ‘High-Quality’ Backend: It is not just another update – it’s a game-changer that will redefine your expectations.
- Best UV Layout Preservation: Experience the most precise UV layout preservation yet. The High-Quality backend ensures your textures still align perfectly after decimation, maintaining the artistic integrity of your models.
- Mesh Borders Preserving: Say goodbye to collapsed border edges. The High-Quality backend makes sure your terrain chunks will still fit together nicely after decimation.
- Unmatched Simplicity: This update keeps the user-friendly simplicity that has won over thousands of users. One click is all it takes.
- Editor and Runtime usage: Work seamlessly with both the editor plugin or the C# runtime API. AutoLOD flexible design adapts to your workflow, not the other way around.
- Prefab-Friendly: 100% compatible with prefabs. There’s no need to unpack them – AutoLOD works directly with prefab instances or in prefab editing scenes.
- Characters-Friendly: Skinned Mesh Renderer and Blendshapes support out-of-the-box.
DOWNLOAD LINK: AutoLOD – Mesh Decimator v5.5.0 (15 Aug 2025)
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