| File Name: | A* Pathfinding Project Pro |
| Content Source: | https://assetstore.unity.com/packages/tools/behavior-ai/a-pathfinding-project-pro-87744 |
| Genre / Category: | Game Assets |
| File Size : | 66.1 MB |
| Publisher: | Aron Granberg |
| Updated and Published: | October 10, 2025 |
Whether you write an RPG, FPS, RTS or TD game, this package is for you. With heavily optimized algorithms and a large, yet simple to use, feature set, you will quickly be able to make those bots a bit smarter.
Features:
- Supports grid, navmesh, point and hexagonal graphs.
- Automatic navmesh generation, to save you from doing it manually.
- High performance and fully multithreaded, so it will barely affect the frame rate.
- Smooth agent movement.
- A single line of code to make a pathfinding request.
- Graphs can be saved to files.
- Supports both 2D and 3D games.
- Local Avoidance.
- Source code included.
- Supports updating graphs during runtime.
- Uses the Burst compiler, Unity Job System, and (optionally) ECS under the hood, for maximum performance.
- Allows tagging nodes to make different agents treat them in different ways.
DOWNLOAD LINK: A* Pathfinding Project Pro v5.4.4
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